Emulator Issues #10852
closedOLAND GPU w/ RADV crashing when accessing map in Metroid Prime
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Description
I get a "Failed to End Command Buffer" pop-up when accessing the map in the chozo ruins in Metroid Prime. At this point, I have to manually kill dolphin; if I click OK, my whole computer will freeze.
This is using the RADV drivers, manually enabled with an oland card.
This is triggered when vkEndCommandBuffer returns an error (Source/Core/VideoBackends/Vulkan/CommandBufferManager.cpp:263), which seems to indicate an OOM situation according to the docs. My card has 2GB of video ram, and I always play emulated games with no enhancements (1x ir and so on). This happens with or without ubershaders.
Currently on build 5.0-6429
OpenGL is able to view the map with really crappy performance, but that's a known issue.
Updated by Billiard26 about 1 year ago
- Status changed from New to Invalid
This sounds like bad drivers (outside of Dolphin's jurisdiction).
Please fill out the full issue template questions in a new issue report if this is still a problem.