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Emulator Issues #121

closed

Metroid Prime - grapics are messed up after SVN 167

Added by ChaosCode almost 16 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

We have already talked about this ector but I just wanted to get it on the
list.

Actions #1

Updated by hrydgard almost 16 years ago

  • Status changed from New to Accepted

So 168 breaks it? 167 is just a wiki change.

If so, grr. throws a wrench into some of my evil plans =)

Actions #2

Updated by ChaosCode almost 16 years ago

168 causes unknown GFX opcodes. 169 seems to fix those but metroid is messed up
badly. Other games like SSBM work fine.

Actions #3

Updated by omegadox almost 16 years ago

It is messed up for me when using Direct3D 9 (black screen), but fine with OpenGL
(thought I do get fifo error still).
Im using R188.

Actions #4

Updated by Crysalize almost 16 years ago

Here is a screen shot of what it looks like

Actions #5

Updated by nakeee almost 16 years ago

still an issue?

Actions #6

Updated by ChaosCode almost 16 years ago

I will check tonight.

Actions #7

Updated by federelli almost 16 years ago

The game doesn't work with DC mode enabled. The menu still doesn't not display any
letters, and drawing order is incorrect, and game crashes as soon as u gain control
of Samus. 32bit, DX, 667.

Actions #8

Updated by ChaosCode almost 16 years ago

The orginal issue is fixed.

Actions #9

Updated by Anonymous almost 16 years ago

  • Status changed from Accepted to Fixed

correct chaoscode.
federelli, see issue 208 (and additionally any issues which concern dual core mode :p
)

Actions #10

Updated by federelli almost 16 years ago

? Which revision fixed this? r791? Graphics still borked in r785.
And i did check issue 208, you can see i posted there a bunch of days ago.

Actions #11

Updated by Anonymous almost 16 years ago

the issue meant by chaoscode was having a small rectangle of purple gfx displayed.
that's fixed. sorta related, mb2 just fixed DC in mp1 in r791

Actions #12

Updated by federelli almost 16 years ago

Aye :).

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