Project

General

Profile

Actions

Emulator Issues #12102

closed

Pac-Man Party: Paint Rolling Rivals scoring requires EFB to RAM

Added by vlad8599 over 4 years ago. Updated over 4 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-12348

Description

Game Name?

Pac-Man Party

Game ID? (right click the game in the game list, Properties, Info tab)

SP7EAF

What's the problem? Describe what went wrong.

In one of the mini-games in the Pac-Man Party, you need to draw on the canvas, each player with its own color, whose color on the canvas is greater - he won. But in the end, all players have a 0% score, the game does not count the percentages of colors on the canvas and gives everyone 1 place.

Also in mini-game Pac-Golf FPS drops from 30 to 15-18.

What steps will reproduce the problem?

Launch game, launch Paint Rolling Rivals and play, in final of the minigame you will see bug. For Pac-Golf just launch this minigame, FPS will droped before start moment and all game.

Is the issue present in the latest stable version?

Yes, 5.0-12031

What are your PC specifications? (CPU, GPU, Operating System, more)

Windows 8.1, CPU - AMD Phenom II X4 965 Black Edition, 8 GB RAM, GPU - AMD Radeon HD 7700 1 Gb.

Actions #1

Updated by JosJuice over 4 years ago

You probably need to turn off Store EFB Copies to Texture only, or maybe (if that doesn't work) Skip EFB Access from CPU.

Actions #2

Updated by vlad8599 over 4 years ago

JosJuice wrote:

You probably need to turn off Store EFB Copies to Texture only, or maybe (if that doesn't work) Skip EFB Access from CPU.

Its worked with drawing mini-game. But its not works in Pac-Golf.

Actions #3

Updated by JosJuice over 4 years ago

Which one of them worked? (I will force that setting off for this game the next time I update the game INIs.)

As for Pac-Golf, we generally don't accept performance issues.

Actions #4

Updated by vlad8599 over 4 years ago

JosJuice wrote:

Which one of them worked? (I will force that setting off for this game the next time I update the game INIs.)

As for Pac-Golf, we generally don't accept performance issues.

Paint Rolling Rivals now working good with turned off Store EFB Copies to Texture only. Pac-Golf... Sad, but this game playble, even with lags. Thanks for help.

Actions #5

Updated by JosJuice over 4 years ago

  • Subject changed from Pac-Man Party minigame bug to Pac-Man Party: Paint Rolling Rivals scoring requires EFB to RAM
  • Status changed from New to Accepted
  • Assignee set to JosJuice
Actions #6

Updated by JosJuice over 4 years ago

  • Status changed from Accepted to Fixed
  • Assignee deleted (JosJuice)
  • Fixed in set to 5.0-12348
Actions

Also available in: Atom PDF