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Emulator Issues #1290

closed

Importing AR codes from GCI/GCS

Added by jayork42 over 14 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

It would be really helpful if you could import AR codes for a game from an
AR save. Or is this possible by picking through the save?

Actions #1

Updated by Choate.Tim over 14 years ago

Never ever use AR code, so I think this is not important :)

Actions #2

Updated by jayork42 over 14 years ago

So I supposed the AR manager is equally unimportant considering nobody attempted to
make such a thing.

Actions #3

Updated by lpfaint99 over 14 years ago

daco/omega: any interest in adding this?

Actions #4

Updated by daco65 over 14 years ago

to do that, you would need to know the layout of the AR save
im not so sure its that easy (possible, yes but easy? :/ )
i know AR has loads and loads of codes when you first boot it..

Actions #5

Updated by omegadox over 14 years ago

eh, I think we should go for Gecko OS support instead of the half-implemented AR.
Just get the real AR software to work with dolphin and problem solved.

Actions #6

Updated by ChaosCode over 14 years ago

  • Status changed from New to Accepted
Actions #7

Updated by jayork42 over 14 years ago

Oh wow, thanks for accepting this. I think it will be useful.

Actions #8

Updated by william.ribeiro.ibiapina about 14 years ago

I guess implementing Gecko OS codes support is better than AR codes. AFAIK most games
use the former rather than the latter.

Actions #9

Updated by Anonymous almost 13 years ago

mmm isn't this done?

Actions #10

Updated by Anonymous almost 12 years ago

  • Status changed from Accepted to Fixed
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