Emulator Issues #12903
closedLuigi's Mansion Cutscene Graphics Bug
0%
Description
Game Name?
Luigi's Mansion
Game ID?
GLME01
MD5 Hash?
6e3d9ae0ed2fbd2f77fa1ca09a60c494
What's the problem? Describe what went wrong.
Luigi's mouth when he's walking in the woods, looks partially unrendered or rendered incorrectly and constantly flickers and glitches out. Screenshots provided
What steps will reproduce the problem?
Boot Luigi's Mansion, and wait for the intro cutscene to play. Luigi's mouth will be glitchy and partially see through.
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
5.0-16350
Is the issue present in the latest stable version?
N/A
If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer
Too big to upload raw. Compressed from 7MB to 385KB.
What are your PC specifications? (CPU, GPU, Operating System, more)
Tested on two PCs!
Main PC: R9 5950X woth 64GB RAM and RTX 3080 (Tested all 4 backends, all had same issue)
Secondary PC: R5 5600G with 32GB RAM (Tested Vulkan)
Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)
Regardless of internal resolution, or graphics backend, or hardware (tested both AMD & NVidia GPU), this bug is prominent, even at native resolution.
Disabling EFB and XFB does not fix this either.
Files
Updated by JMC4789 over 2 years ago
- Status changed from New to Duplicate
Some of these bugs happen on console even. But the ones you're referring to are caused by dualcore. Try turning it off.
Updated by JMC4789 over 2 years ago
- Is duplicate of Emulator Issues #7143: DualCore Timing Mega Issue added