Emulator Issues #1378
closed[Linux x86_64] OpenGL related crashes
0%
Description
What steps will reproduce the problem?
- Start the Dolphin binary executable
- Load an ISO or rom file
- Wait about 5 seconds for the crash
What is the expected output? What do you see instead?
Expected output: A smoothly working gamecube emulator
Actual output: Annoying crashes
What version of the product are you using? On what operating system?
Revision: 4203
Operating system: Gentoo GNU/Linux x86_64
Please provide any additional information below.
Loading any game results in unavoidable crashes about 5 seconds later.
Dolphin spits out the following message incessantly:
39:33:163 E[Video]: bad scissor!
Ultimately it crashes with:
Dolphin: xcb_lock.c:77: _XGetXCBBuffer: Assertion `((int) ((xcb_req) -
(dpy->request)) >= 0)' failed.
I am pretty sure the Direct3D work is hurting the OpenGL plugin. First: why
do you invest work in a non-free 'technology' (yeah right) like DirectX? It
goes against the very open source nature of this project. Second: What's
wrong with OpenGL on Windows? OpenGL kicks DirectX' ass in every
conceivable way.