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Emulator Issues #1378

closed

[Linux x86_64] OpenGL related crashes

Added by xamaniqinqu over 15 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Start the Dolphin binary executable
  2. Load an ISO or rom file
  3. Wait about 5 seconds for the crash

What is the expected output? What do you see instead?

Expected output: A smoothly working gamecube emulator
Actual output: Annoying crashes

What version of the product are you using? On what operating system?

Revision: 4203
Operating system: Gentoo GNU/Linux x86_64

Please provide any additional information below.

Loading any game results in unavoidable crashes about 5 seconds later.
Dolphin spits out the following message incessantly:

39:33:163 E[Video]: bad scissor!

Ultimately it crashes with:

Dolphin: xcb_lock.c:77: _XGetXCBBuffer: Assertion `((int) ((xcb_req) -
(dpy->request)) >= 0)' failed.

I am pretty sure the Direct3D work is hurting the OpenGL plugin. First: why
do you invest work in a non-free 'technology' (yeah right) like DirectX? It
goes against the very open source nature of this project. Second: What's
wrong with OpenGL on Windows? OpenGL kicks DirectX' ass in every
conceivable way.

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