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Emulator Issues #1438

closed

D3D : Big Slowdown

Added by RazLaron about 15 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Take a game like Tales Of Symphonia 2
    2.
    3.

What is the expected output? What do you see instead?
Some days ago, Videos Cinematic in D3D in Tales Of SYmphonia was always
near 30 fps.
Since some revs, videos are very slow like 7 fps. Seems to be same problem
in Chocobo Dungeon although graphics are black. If i found another game
that is touched, i will figure it out.

At Start Menu it was 60 fps (with AA, Anisotropic or Bilinear/Trilinear
Filtering) now it's 35 fps (without AA, Anisotropic or Bilinear/Trilinear
Filtering). In game it was like 45-57 fps now it is 32-36 fps.

I think, it's since black borders were fixed (i remember that ector said he
will correct it by using the picture computed by D3D in a texture that will
be applied to the screen). I know that better emulation makes games slower
but so many fps although it doesn't use graphics options?
I don't know.

Maybe, this problem is due to problem of leaks etc... reported by Ector.
I just wanted to be known.

What version of the product are you using? On what operating system?
Windows Vista 32 bits Professionnal, 2 Gb Ram, 1.85Ghz Dual Core.
Rev4302.

Please provide any additional information below.

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