Emulator Issues #1588
closed
[Super Smash Bros. Brawl] non-existant-before crash
Added by kairi.streetfighter about 15 years ago.
Relates to performance:
No
Relates to maintainability:
No
Description
What steps will reproduce the problem?
Winning a multiplayer brawl in Bridge of Eldin using Sheik.
What is the expected output? What do you see instead?
The emulator crashes right before the "winner" screen.
What version of the product are you using? On what operating system?
R4418 on Windows Vista Home Premium SP2.
Please provide any additional information below.
Data from Windows' Problem Reports and Solutions.
Problem signature
Problem Event Name: APPCRASH
Application Name: DolphinIL.exe
Application Version: 0.0.0.0
Application Timestamp: 4ad54b37
Fault Module Name: DolphinIL.exe
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 4ad54b37
Exception Code: c0000005
Exception Offset: 00206e44
OS Version: 6.0.6002.2.2.0.768.3
Locale ID: 1033
Additional Information 1: fd00
Additional Information 2: ea6f5fe8924aaa756324d57f87834160
Additional Information 3: fd00
Additional Information 4: ea6f5fe8924aaa756324d57f87834160
Tried it a couple times on R4438 x64 build, DolphinIL. Using DX9 plugin on Radeon HD
3300.
First time for me it gave an error right before the winner screen.
"Invalid Op - Error flattening 81070028 op 7fe00737"
Tried it once more and it went to the winning screen no problem. I'll try it a few
more times and see if it happens again in this build.
hmm getting to the winning screen must've been a fluke, tried three more times and I
got the same error each time
I'm no code genious, hell, I don't know HOW to write an emulator. But I'm guessing
winning with Zelda/Shiek is triggering one of two values.
0 = Zelda.
1 = Shiek.
Probably an error with initialization or rendering the "Winner!" screen with Shiek.
Try it with Zelda. :)
just tried it as zelda 3 times, never turned into shiek. got the same error all 3 times.
thought I saw this somewhere before.... probably want to merge with issue 1243
It's important to remember that this issue didn't occur in older builds (in other
words, when the "JIT compiler crash" wasn't fixed).
I don't have that issue ( rev4485 , WinXP x86 )
- Status changed from New to Fixed
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