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Emulator Issues #1665

closed

DSP_LLE slowdowns findout (Dual Core Issue)

Added by Autoran1 about 15 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
Category:
DSP
% Done:

0%

Operating system:
N/A
Issue type:
Other
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

DSP_LLE has very nice speed even with DSP on Thread but only in Single
Core mode, all these terrible slowdowns are caused by DC Mode


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #3393: DSPLLE plugin crash if it's JIT Dynarec is ON with DSPLLE on Thread in single core modeFixed

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Actions #1

Updated by nakeee about 15 years ago

  • Status changed from New to Accepted
  • Issue type set to Other
Actions #2

Updated by luisr142004 about 15 years ago

i believe that this should be merged with issue 225 :)

Actions #3

Updated by masterkillua123 about 15 years ago

@luisr142004
Not really. The issue 1665 is about LLE plugin...

Actions #4

Updated by ayuanx about 15 years ago

no, you just have to get "DSP on thread" always checked, no matter single core or
dual core

Actions #5

Updated by Autoran1 about 15 years ago

it's matter, DSP on Thread is really needed on both LLE and HLE, but LLE is really
freacking slow and unstable on DC try it yourself on any game

Actions #6

Updated by chane2k1 over 14 years ago

autor what is your systems specs, you have a dual core?

Actions #7

Updated by Autoran1 over 14 years ago

Yup, i have C2D e6750

Actions #8

Updated by skidau over 14 years ago

We need a timing system rethink.

Actions #9

Updated by skidau about 14 years ago

  • Category set to dsp
Actions #10

Updated by skidau almost 14 years ago

  • Status changed from Accepted to Duplicate

I don't think this is happening anymore. However, the zelda ucode games do not work with on thread (issue 3393).

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