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Emulator Issues #1684

closed

SFX suddenly disappear

Added by theasder86 about 15 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Play a game like Super Paper Mario on any build

What is the expected output? What do you see instead?
I expect to hear sound effects (jumps, etc), you can effectively hear them
for a small amount of time (when the level starts, or when there's a
cutscene), but they suddenly disappears after 10 to 15 seconds after.
The BGM anyway remains untouched, only the sound effects are involved in
this bad behaviour.

What version of the product are you using? On what operating system?
Tried a lot of builds, Officials and Unofficials. The last build I'm using
is the Orleans 4599 on Windows 7 x64 with an integrated soundcard
(Microsoft default drivers, but it also happened on a Windows Vista 32
machine with a Creative soundcard, so I think it isn't a soundcard related
problem).

Please provide any additional information below.
Always used the HLE Audio Plugin.

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