Emulator Issues #1778
closedWorld 2 graphical problem in New Super Mario Bros Wii on D3D
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Description
What steps will reproduce the problem?
1.Run game New Super Mario Bros Wii with D3D Plugin
2.Select either EFB to Ram or to Texture
3.Select disable Fog
What is the expected output? What do you see instead?
When you play World 2 (The Pyramid levels), you would see graphical
problems in the background. I don't get this graphical problem with OpenGL
What version of the product are you using? On what operating system?
r4658, r4661 and r4669 (32-bit)
I'm using Windows XP SP3 professional
Please provide any additional information below.
I have Geforce 8800GTS
Updated by sl1nk3.s almost 15 years ago
It would be helpful to provide comparison screenshots or a savefile for us to reproduce
Updated by wespipes69 almost 15 years ago
Same here..it's like a copy of the background flipped vertically and overlaid on top
of the real background. 2-1 or 2-2 I believe, I'm at work so I cant provide a
screenshot. If we can just get this and the character shadowing down, D3D would be
as perfect as OpenGl.
Updated by treeki almost 15 years ago
I also see it.
Here's a screenshot: http://treeki.shacknet.nu/screenshots/othergames/
d3dbgproblem.jpg
Comparison with OpenGL: http://treeki.shacknet.nu/screenshots/othergames/
d3dbgproblem_compgl.jpg
However, the OpenGL rendering does look a little weird. I'm not sure if the pyramid
is supposed to be so blurry (although I could be wrong, can't check on my Wii right
now)
Updated by Autoran1 almost 15 years ago
treeki: dude, i know this problem exist, but your screens unavailable
Updated by aleingara almost 15 years ago
Updated by Anonymous almost 14 years ago
Please respond if this issue is still valid, or it will be closed.