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Emulator Issues #1887
closedDSP throttling does not work in non-AX games since r4724
Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:
0%
Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
Description
What steps will reproduce the problem?
- Open Super Mario Galaxy
- Play (?)
- Especially apparent with the DirectX plugin, throttling simply will not
work.
What is the expected output? What do you see instead?
I expect a constant 60fps, instead I get as much as 120 in some areas.
What version of the product are you using? On what operating system?
Revision 4750 64bit, Windows 7 64bit.
Please provide any additional information below.
It's great that the game is full speed now but too fast can be just as
unplayable as too slow.
Updated by ayuanx almost 15 years ago
This has nothing to do with Sound Throttle (check the code yourself if you don't
belive me), it is an issue of auto-frame-skipping
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