Emulator Issues #1899
closedFFCC Crystal Bearers flickering water
0%
Description
What steps will reproduce the problem?
1.Run emu
2.Load game
3.Watch to the water
What is the expected output? What do you see instead?
The water is flickering by RANDOM textures! I.e. trees, objects, and other
textures from game models.
What version of the product are you using? On what operating system?
Any version on Win7 x86 U
Updated by Anonymous over 13 years ago
Please respond if this issue is still valid, or it will be closed.
Updated by alikfed over 13 years ago
Yes, just tested...
water still flickering with game textures.
http://img820.imageshack.us/img820/9523/22969097.png
http://img690.imageshack.us/img690/7379/54517684.png
new issue: random models missing textures(filled green, blue or violet) or flickers green\normal.
http://img406.imageshack.us/img406/1876/23177381.png
also problem with cycling sound still exist(after ~5 min. of the game starts constantly cycling ~0.5 sec of background sound)
Also if I enable show panic header, it shows "unknown pionter..."
Tried R6543 Win7 x64 U Turion X2 2.1, 2GB RAM, ATI HD3200 256mb integrated video. DX11 plugin with safe texture cache. Right now I don't have time to test with other plugins(well, when I start this issue I tested with all plugins and with different configurations - all same).If you need I will test other revisions with other config a bit later.
Updated by Anonymous almost 13 years ago
- Status changed from New to New
Ignore this...Status:GameIssue was removed, moving to New