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Emulator Issues #196

closed

Invisible characters on Resident Evil remake

Added by crateraq almost 16 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Start the game
  2. = 06: JILL VALENTINE WALKTHROUGH =
    ====================================

Note: This walkthrough will avoid circumstantial assumptions, like getting a
lucky headshot on a zombie, as they don't work well with contingencies...


Part One: MANSION


MANSION MAIN HALL

Ah, so many memories... but now's not the time to get nostalgic. After some
dialogue between Jill, Barry, and Wesker, you'll be headed into...

DINING ROOM

There's some INK RIBBONS on the table, to go with the typewriter in here, but
for the record, this is the worst place to save in the game. Run to the
opposite end and you'll get the classic blood scene. Turn around and take the
door to your right.

KENNETH HALLWAY
ENEMIES: ONE ZOMBIE (not yet)

Take a left down the hallway with the convenient camera angle and you'll meet
Mr. Teeth and Cataracts, your first ZOMBIE. Killing him at this stage in the
game is a waste, so turn right around and go back into...

DINING ROOM

Barry will down the ZOMBIE using his magnum and they'll suggest a change of
location. Head back for the double doors and the main hall. As you approach
the door, the supposedly dead zombie will get up and go back to the hallway.

MANSION MAIN HALL

Wesker's gone and Barry wants you to help look for him. Head behind the stairs
and down the little path (remember that gate). Once the camera angle changes
there, backtrack and go out to where Barry is standing. Barry and Jill will
talk a bit and Jill will get the LOCK PICK as her personal item. Barry will
leave after this. Despite Jill's initial idea of checking out the east side of
the mansion, she can't yet, so take a left back into...

DINING ROOM

Barry's gone, but no worries, just head through the opposite door to...

KENNETH HALLWAY
ENEMIES: ONE ZOMBIE

Same ZOMBIE, except he's wandering around to the right this time. Turn left,
examine Kenneth for a FILE (your second one, S.T.A.R.S. Manual is default), and
go further on to exit the room. Don't worry about Kenny either, he can't come
back.
"****CHARACTER INVISIBLITY ACTIVED"
WEST STAIRCASE (EXT.)

Make your way through to the birdcage, where you can pick up a HANDGUN
MAGAZINE. Near the edge of the staircase you can find two GREEN HERBS, though
neither are worth picking up just yet. Oh, and that corpse in the corner? It
disappears later, but there's no corresponding enemy that I've seen. Freaky.
Make your way up the stairs and open the door.
"*************************************************************************
3. Nothing more, I'm using the map for orientation ,but is very hard to do
something.

What is the expected output? What do you see instead?
Characters should appear on places with background animations

What version of the product are you using? On what operating system?

Dolphin rev 601-32 bits windows zerofrog dx9 plugin, hle audio plgun
Please provide any additional information below.

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