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Emulator Issues #2342
closedGrass/Vegetation not being rendered in Zelda: TP (GC)
Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:
0%
Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
Description
- What steps will reproduce the problem?
- Using either D3D or OGL renderer, regardless of EFB or other settings
- Play Zelda Twilight Princess GameCube PAL (the only version I have, but
should be the same for NTSC and Wii)
-
What is the expected output? What do you see instead?
Tall grass should be rendered on the ground. However, it is not visible
whatsoever. When in Wolf/Twilight form, the tall grass is weirdly rendered
where the top strings of it are there, but not the whole model, which makes
it look like it's floating. -
What version of the product are you using? On what operating system?
Latest build, at the moment 5102 x64. Windows 7 x64.
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