Emulator Issues #2502
closedGamecube NTSC Bios renders top half of screen twice in DX9
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Description
What steps will reproduce the problem?
1.Disable HLE ipl
2.Boot any game with the Gamecube NTSC bios
3.Watch it happen
What is the expected output? What do you see instead?
The image should be rendered in full but instead the top half is duplicated
on the bottom half. OpenGL renders the image in full.
What version of the product are you using? On what operating system?
SVN R5267 DX9:JIT64DC
Please provide any additional information below.
Make sure you have XFB enabled
Updated by Anonymous over 14 years ago
I can confirm this.
It's quite odd, the back part of the cube is always duplicated below, but the colored front overlay flickers on the
bottom...
Updated by rodolfoosvaldobogado over 14 years ago
yes that is the problem i was talking about fron the first time i imlemented xfb in
d3d is like sometimes the xfb is readed before it could finish the rendering
Updated by rodolfoosvaldobogado over 14 years ago
no problem,still trying to fix it but still no success, I should have created and
isuee a long time ago to keep track of this problem.
Updated by Anonymous almost 14 years ago
- Status changed from New to Questionable
Please respond if this issue is still valid, or it will be closed.
Updated by chane2k1 almost 14 years ago
@godisgovernment
just checked, the issue is still present in r6543 64bit.
Updated by Anonymous almost 14 years ago
- Status changed from Questionable to Accepted
Updated by LM1234 over 13 years ago
- Status changed from Accepted to Fixed
Works ok in r7607 (DX9 and DX11). Don't know when this was fixed.
Updated by MofoMan2000 over 13 years ago
Still fucked for me in DX9, but no in the way as in the screenshot above. Don't know why, but it works perfectly fine in OpenGL.
Updated by LM1234 over 13 years ago
Just retested it with fresh r7608 from dolphin-emu and it works ok with
either "External Frame Buffer" = "Virtual" or "Real".
Updated by tommyhl2.SS over 13 years ago
Yeah, works great with EFB enabled and LLE, but with HLE it's horrible and screechy.
Updated by skidau almost 13 years ago
Issue 4404 has been merged into this issue.