Emulator Issues #2555
closedvideo and audio out of sync
0%
Description
What steps will reproduce the problem?
1.Run a game where sync is out eg
overlord: video ahead of audio
fatal frame: video ahead of audio
House of the dead overkill: video behind audio
What is the expected output? What do you see instead?
video and audio in sync
What version of the product are you using? On what operating system?
5313 x64 win 7
Please provide any additional information below.
video sync was lost as of 4798 where as 4797 had correct sync. reverting
the video timing changes brings back the sync. The following is a patch
that does this http://users.tpg.com.au/jfk//dolphin_sync.patch .
This is not completely correct since it should break progressive mode, but
I don't have anything that requires it, so I couldn't look at it. It
should also be slower since update is called alot more (this seams to be
required by HOTD overkill) but is hardly noticible on my PC.
Updated by skidau over 14 years ago
- Status changed from New to Accepted
- Category set to gfx
Might put this patch in as a configurable option.
Updated by skidau over 14 years ago
- Status changed from Accepted to Questionable
I applied the patch to r5375 and tested HotD: Overkill (USA version). With DSP LLE,
I could not notice a difference before and after the patch. I was testing the video
that plays after starting a Story Mode game.
Updated by john.fowler1541 over 14 years ago
You are right you, seam to get correct sync in LLE in HOTD (but not Fata frame) but
in HLE it is out of sync with out the patch.
Updated by john.fowler1541 over 14 years ago
issue 2434 and 2107 are two isseus that my patch seams to fix. (you will notice 2107
and be fixed in a different way thou)
Updated by Anonymous over 14 years ago
- Status changed from Questionable to Duplicate
Aha! someone fixed this already! :p
However, as you note, you really only reverted the change, and probably broke progressive games.
Well, let's see if we can fix it up properly. (Over in issue 2571)