Project

General

Profile

Actions

Emulator Issues #2571

closed

Games blackscreen/hang because VI does not update per line anymore (caused by r4798)

Added by nash679 over 14 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?
1.load the game
2.hear a quick sound then black screen
3.

What is the expected output? What do you see instead?
the quick sound is the sound of the lights turning on and then you are
supposed to see the lights turn on, then the game continues on
but you see a black screen instead

What version of the product are you using? On what operating system?
using svn r5371
windows xp 32 bit

Please provide any additional information below.
this game works on r4791 and doesn't work on r4801 so it has broken in
between these 2 svn


Related issues 7 (0 open7 closed)

Has duplicate Emulator - Emulator Issues #2056: Deadly Creatures only works on x64Duplicate

Actions
Has duplicate Emulator - Emulator Issues #2088: Megaman Network Transmission unable to start New Game.Duplicate

Actions
Has duplicate Emulator - Emulator Issues #2302: [Patch]Deadly Creatures is Broken under x32Duplicate

Actions
Has duplicate Emulator - Emulator Issues #2555: video and audio out of sync Duplicateskidau

Actions
Has duplicate Emulator - Emulator Issues #2584: Bloody Roar Primal Fury (GC) (black screen and no sound after the first screen)Duplicate

Actions
Has duplicate Emulator - Emulator Issues #2895: megaman network transmission, new game = black screenDuplicate

Actions
Has duplicate Emulator - Emulator Issues #2907: Deadly Creatures Black ScreenDuplicate

Actions
Actions #1

Updated by nash679 over 14 years ago

and the same for Conan (GC)
works on r4791 and doesn't work on r4801

Actions #2

Updated by nash679 over 14 years ago

test concluded. the rev that broke it was r4798. the last
playable rev is r4797
same as issue 2088

Actions #3

Updated by nash679 over 14 years ago

same for Billy Hatcher and the Giant Egg (GC)
the rev that broke it was r4798. the last
playable rev is r4797

Actions #4

Updated by Anonymous over 14 years ago

  • Status changed from New to Accepted

Excellent that you found the revision that caused this!
I had my eyes on that change earlier, but couldn't find specific games that broke. Thanks :)

Actions #5

Updated by Anonymous over 14 years ago

Issue 2584 has been merged into this issue.

Actions #6

Updated by Anonymous over 14 years ago

Issue 2555 has been merged into this issue.

Actions #7

Updated by Anonymous over 14 years ago

Issue 2056 has been merged into this issue.

Actions #8

Updated by Anonymous over 14 years ago

Issue 2302 has been merged into this issue.

Actions #10

Updated by nash679 over 14 years ago

issue 2088 can be merged into this thread

Actions #11

Updated by Anonymous over 14 years ago

Issue 2088 has been merged into this issue.

Actions #14

Updated by nash679 over 14 years ago

Pacman world 2 is also broken by r4798

Actions #16

Updated by dan92arg over 14 years ago

When this issue will be fixed?

Actions #17

Updated by marcosvitali over 14 years ago

nash67: Pac world 2 works nice, you only need 5 seconds in the black screen.

Actions #18

Updated by william.ribeiro.ibiapina over 14 years ago

Rockman EXE Transmission doesn't work, New Game gets a black screen and then hangs completely, save for the FPS.

Actions #19

Updated by skidau about 14 years ago

  • Status changed from Accepted to Work started
Actions #20

Updated by skidau about 14 years ago

Issue 2895 has been merged into this issue.

Actions #21

Updated by skidau about 14 years ago

Issue 2907 has been merged into this issue.

Actions #22

Updated by marcel.werner3 about 14 years ago

nice to see you're on it...I think there's a lot of potential in this one. The slowness in NBA JAM and Kirby's Epic Yarn might also have something to do with this because they both work fine with rev4775.

Those late 47xx revs seem to be full with deep-going changes made by Ayuanx...I'm sure it's not just one rev that's causing issues.
In 4790 for example, he said: "Fixed clear of VI interrupts
I guess VI interrupts are not used at all, because they were never cleared
before"
Thought that might have something to do with this shrug
Others which look rather suspicious are r4777 & r4778.

Anyways, good luck with this one :)

Actions #23

Updated by skidau about 14 years ago

  • Status changed from Work started to Fixed

This issue was closed by revision r6297.

Actions

Also available in: Atom PDF