Emulator Issues #2594
closedOpenCL Builds have multiple rendering problems
0%
Description
What steps will reproduce the problem?
- Compile the latest OpenCL build on ATI Stream 2.1 Beta
- Try to play a game
What is the expected output? What do you see instead?
Expect to see the game
Horribly scrambled and screwy output
What version of the product are you using? On what operating system?
SVN 5386M x86 + x64, JIT + IL
Ati HD4850
Q9660
8GB ram
Menu screens:
http://i39.tinypic.com/30ae4k6.jpg
http://i44.tinypic.com/binedw.jpg
Ingame:
http://i40.tinypic.com/zo7vx3.jpg
Updated by Anonymous over 14 years ago
- Status changed from New to Questionable
The same game (Z:TP GC) works here no problems...gtx280+CUDA 3.0 release.
I'm betting it's an issue with ATI's current implementation?
Updated by Xsacha over 14 years ago
This is not a Dolphin bug. It's a problem with the ATI compiler's handling of DecodeIA4.
A workaround for ATI cards:
Change line 68 to
for (int iy = 0; iy < 4; iy++)
in DecodeIA4 of TextureDecoder.cl
Thanks
Updated by luisr142004 over 14 years ago
- Status changed from Questionable to Fixed
well this should be fixed by now :) (or partially :P)