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Emulator Issues #2781

closed

[Crash Bandicoot - Wrath of Cortex] Game has severe audio and FPS problems

Added by wespipes69 almost 15 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
Category:
DSP
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Launch the game and proceed into gameplay.

What is the expected output? What do you see instead?
Audio is playing random audio files throughout gameplay(very strange) and the FPS runs about 15-20. To put that into perspective, my rig runs SMG full speed on 3x scaling with 4x AA.:)

Dolphin version with the problem? Other Dolphin version without the
problem?
All versions including the latest revs. (5630 currently).

32-bit or 64-bit and any other build parameters?
64bit.

OS version and versions of tools/libraries used?
Win 7, E8500, GTX260.

Please provide any additional information below.
Many others on the forums have confirmed the behavior mentioned above. Aside from those 2 things, the rest of the game looks perfect!

Actions #1

Updated by wespipes69 over 14 years ago

No changes to this issue as of r6093.

Actions #2

Updated by wespipes69 over 14 years ago

Looks like the game has actually taken some regressions and requires a high "watermark tightness" to not crash now. Unforunately this causes even more choppiness.

Previous issues still persist as well.

Actions #3

Updated by wespipes69 over 14 years ago

Fifo errors have stopped for some reason, so disregard that.

None the less, this game still runs very slow (60% to 70% throughout all of gameplay) as of r6316. Repeating random SFX still present as well.

Actions #4

Updated by skidau over 14 years ago

  • Category set to dsp
Actions #5

Updated by wespipes69 over 14 years ago

Well using r6495, the audio seems fine and the game is "playable" - though it is still fairly slow at some parts (50% speed in some areas). So there's still something not working right in the emu.

Actions #6

Updated by skidau over 14 years ago

  • Status changed from New to Fixed

I think that reverting r6483 will fix the speed. I will wait for marcosv to agree. I will close this issue as this issue relates to audio which you have reported is now fine.

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