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Emulator Issues #2817
closedDirectX 11 Plugin - Anisotropic not working in Mario Galaxy
Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:
0%
Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
Description
What steps will reproduce the problem?
- Just play mario galaxy with 16x anisotropic turned on
Dolphin version with the problem? Other Dolphin version without the
problem?
x64 5704
DX9:
http://s813.photobucket.com/albums/zz55/pedsts/?action=view&current=DX9.jpg
DX11:
http://s813.photobucket.com/albums/zz55/pedsts/?action=view&current=DX11.jpg
I tested with Zelda TP and the texture quality is equal for both plugins.
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