Emulator Issues #2845
closedThe Legend of Zelda: OCARINA OF TIME (GC) - Dolphin crash at game selection
0%
Description
What steps will reproduce the problem?
- Starting the game ( runs fine through menu where to select either Ocarina of Time or Master Quest )
- After selecting a game, an error pops-up declaring ERROR: Trying to compile at 0. LR=00000000, when pressing OK iCacheJIT: Reading Opcode from fffffffc. Please report, pressing ok again keep showing READ: Invalid address: 4a334445 and 4a334441
Dolphin version with the problem? Other Dolphin version without the
problem?
- tested several revisions, they all appear to have the same issue
32-bit or 64-bit and any other build parameters?
- x64 build
OS version and versions of tools/libraries used?
- Windows 7 Ultimate x64
Updated by Nav.spok over 14 years ago
yeap i have this same problems and same OS too
Updated by jinkasama over 14 years ago
Known issue: As far as I know, Dolphin can't run games inside games... There's a procedure which I can't remember now, that can be made to extract the Game from within the iso to run it separatedly...
But I must also point that there's no graphics improvements between this version and N64 one... If you want to play OoT with enhanced graphics, just wait for the 3DS...
Updated by azd.baidji over 14 years ago
jinkas...@ibest.com.br
if there are no graphical improvements over the N64's version (as you claim), the ISO wouldn't be 1.3gb