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Emulator Issues #2849
closedCastlevania Disabling EFB copy on DX9 after launching the Game
Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:
0%
Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
Description
What steps will reproduce the problem?
1.Launch Castlevania Wii with EFB copy active texture or RAM DX9
What is the expected output? What do you see instead?
The screen will go black until the video intro who seems fine.(same prob with DX11)
But after you stop the game and go to config you will see EFB copy deactivated and when you try to reactive it by rechecking the box and go back to config the box is unchecked again.
You have to quit dolphin and start it for keeping EFB copy active.
Dolphin version with the problem?
r5767 32b or 64
OS version and versions of tools/libraries used?
win7 64b/ quad core nvidia GT230
Updated by Tech.inforeseau over 14 years ago
it do the same with OGL by checking the disable box
Updated by NeoBrainX almost 14 years ago
Is this still an issue in recent revisions?
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