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Emulator Issues #2964

closed

Savestates are extremely unstable in recent revisions

Added by wespipes69 almost 14 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. With a fresh install, launch a game and perform a savestate on any type of game (GC, Wii).
  2. Load the state. Perform this in the menus and in game just a couple of times.

What is the expected output? What do you see instead?
Dolphin crashes after a couple saves (if not the first). F-Zero does a weird thing where you try to load a state and it simply reboots the game if it can't load the state properly. Maybe a clue?

Dolphin version with the problem? Other Dolphin version without the
problem?
I'll have to investigate...unless this is a known issue and the devs know what's going on with this.

32-bit or 64-bit and any other build parameters?
64bit.

OS version and versions of tools/libraries used?
Win 7

Please provide any additional information below.
--None of the logs catch anything.
--This occurs with a complete fresh install with everything default.
--This has been a problem for a couple of months I would have to say.
--Anyone else? I'm surprised this hasn't come up lately.


Related issues 1 (0 open1 closed)

Has duplicate Emulator - Emulator Issues #2976: loading save states produces FIFO overflowDuplicate

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