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Emulator Issues #300
closedWind Waker - Missing Blur Effect
Status:
Fixed
Priority:
Normal
Assignee:
-
Category:
GFX
% Done:
0%
Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
Description
Both ogl and dx9 miss this depth of field blur effect.
What is it? What is its gxlib equivalent?
Updated by XTra.KrazzY over 15 years ago
That doesn't even help. I was looking for the source of the effect used in the wind
waker.
Updated by federelli about 15 years ago
It's emulated properly in Twilight Princess, is the effect handled differently in WW?
Updated by XTra.KrazzY about 15 years ago
At first I thought it was fog, but now it's just some EFB blur or something. I don't
get it.
Updated by Anonymous over 14 years ago
- Status changed from New to Fixed
Fixed (at least in OpenGL when using copy efb to gl tex)
at least it is a working reference point to get other methods working.
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