Emulator Issues #3015
closedDolphin crashed on closing with OpenCL enabled
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Description
What steps will reproduce the problem?
- Start any game
- Close the rendering window or stop the game.
What is the expected output? What do you see instead?
Dolphin should exit cleanly or stop the game. Instaead, "Dolphin has stopped responding"
Dolphin version with the problem? Other Dolphin version without the
problem?
Build 6044.
32-bit or 64-bit and any other build parameters?
64-bit Dolphin.
OS version and versions of tools/libraries used?
64-bit Win7, Catalyst 10.7 with ATI HD5850.
Please provide any additional information below.
Disabling OpenCL fixes the issue.
Sorry if you don't have enough information, first try with OpenCL. Please ask more info if needed.
Tried with DX9 and OpenGL plugins.
Updated by DeckmasterSean over 14 years ago
This has also happened to me on r6002, so it's been present pretty much since OpenCL's release.
Updated by Linkinworm over 14 years ago
you need to install the openCL SDK from ATI
http://developer.amd.com/gpu/atistreamsdk/pages/default.aspx
Updated by pascal.jouy over 14 years ago
You're right.
But if OpenCL is ticked but not installed, it should not crash by doing basic checks. Or better: do not let the user enable OpenCL if not installed.
Updated by william.ribeiro.ibiapina over 14 years ago
What exactly is the difference between enabling and disabling OpenCL?
Updated by tommyhl2.SS over 14 years ago
I've noticed this aswell. Having OpenCL enabled crashes the emulator.
Updated by skidau about 14 years ago
Issue 3389 has been merged into this issue.
Updated by skidau about 14 years ago
- Status changed from New to Fixed
This issue was closed by revision r6307.
Updated by william.ribeiro.ibiapina about 14 years ago
I didn't quite understand this feature yet. After all, what's the difference between OpenCL on and off?