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Emulator Issues #3307

closed

Pointing with Real Wiimote is jerky with r6261, specially when aiming at the middle of the screen, or hovering a selectable item

Added by M8R-hvbnlg about 14 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Play House of the Dead: Overkill, or Super Mario Galaxy 2, or any game that requires pointing
  2. Try to point at the middle of the screen, or at a selectable item

What is the expected output? What do you see instead?
I expect non-violent-jerky aiming. I see violent-jerky aiming.

Dolphin version with the problem? Other Dolphin version without the
problem?

With: r6261. Without: r6176.

32-bit or 64-bit and any other build parameters?
64-bits.

OS version and versions of tools/libraries used?
Windows 7 64 bits, dolphin-emulator.com r6261 x64 build.

Please provide any additional information below.
Haven't tested it with emulated wiimote.

Actions #1

Updated by Billiard26 about 14 years ago

  • Status changed from New to Questionable

Figure out the Exact revision that caused this if you think it used to work better.

Also, which wiimote plugin?

Actions #2

Updated by M8R-hvbnlg about 14 years ago

It's with the Wiimote New plugin. I'll test other versions and then report back.

Actions #3

Updated by M8R-hvbnlg about 14 years ago

Never mind, it was because the infra-red sensor was at the bottom, moving it to the top (and adjusting the preferences from bottom to top) solved it.

Actions #4

Updated by Billiard26 about 14 years ago

  • Status changed from Questionable to Invalid
Actions

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