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Emulator Issues #3483

closed

Mario Party 8 Minigame "Breakneck Building" cannot be completed

Added by EmEiBi over 13 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Start Mario Party 8 (Europe)
  2. Play mini-game "Breakneck Building". (A minigame in 1 vs. 1-Mode)
  3. Try to complete the third part of the Minigame.

What is the expected output? What do you see instead?
If you have to paint the Wall, you can paint everything but will never win/loose... the CPU-enemy canĀ“t win/loose too.
Issue 2721 is another one, but the output is the same - the paint flows down and to the side.

Dolphin version with the problem? Other Dolphin version without the
problem?
r6364 and older, didnt test it with very old runtimes.

32-bit or 64-bit and any other build parameters?
32 bit, dual core, idle skipping, use panic handlers, pal mode, D3D9, CPU->EFB access, 16x anisotropic filtering, hires textures, EFB scaled copy.

OS version and versions of tools/libraries used?
Win7, real WiiMote

Please provide any additional information below.
Ive posted the Problem here:
http://forums.dolphin-emu.com/thread-70-post-120263.html#pid120263
And uploaded a picture there, too. And I saved with Shift+F1.

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