Emulator Issues #3616
closedSuper Smash Bros Brawl crashes after Brawl
0%
Description
Super Smash Bros Brawl crashes after a Brawl battle, it says: "Error : Trying to Compile at 0, LR=801ad690"
Dolphin version with the problem: R 6496, R 6501, R 6505, V2.0 (64-bit all of them)
Game ID RSBP01
It's a full iso.
Graphics Settings:
-Enable VSync
-AF 1x
-AA none
-load native mipmaps
-EFB scaled copy
-EFB scale: Integral
-Copy: texture
-safe texture cache: safe
Updated by skidau over 14 years ago
Turn off load native mipmaps. Pretty sure that will fix it. Turn off vsync too. Also turn off the safe texture cache for a bit more speed.
Updated by aavindraa over 14 years ago
Yeah its working for me. Make sure you're not using JITIL as well, but JIT.
Updated by andres.sar.1992 over 14 years ago
I tried with those settings but the results are the same
Updated by andres.sar.1992 over 14 years ago
finally I fixed it, the problem was that I used some gecko codes to unlcok everything and that causes, I don't know why, this problem
Updated by skidau over 14 years ago
- Status changed from New to Invalid
Bad gecko cheat code was used.
Updated by amio over 13 years ago
Don't listen to them.
DO WHAT I SAY :)
- go to Config
- under general tab uncheck 'enable cheats'
- click ok
- right click on the game
- click 'open Wii save folder'
- delete all the files inside
- run the game and u will never see this error again
enjoy :)