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Emulator Issues #363

closed

Shadow completely distorted in SSMB in OGL

Added by federelli over 15 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Start SSMB
  2. Start a Match
    3.

What is the expected output? What do you see instead?
Shadows are simply wrong

What version of the product are you using? On what operating system?
r1369

Please provide any additional information below.

Actions #1

Updated by federelli over 15 years ago

In more detail, they seem to cast something else towards the actual edges of the
shadows, making the floor darker and darker the more shadows there are.

Actions #2

Updated by Sonicadvance1 over 15 years ago

  • Status changed from New to Duplicate

This is due to resizing, if you play it in 640x480 mode, it's fine. We already have
an issue about this.

Actions #3

Updated by federelli over 15 years ago

This issue started happening like 10 revs ago and i don't see any issue open about
it. Something that was changed made this look even worse.

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