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Emulator Issues #3631

closed

How to run at more then 60hz?

Added by mladen86 over 13 years ago.

Status:
Won't fix
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What's the problem?

I cannot run games at more at 60hz.I use CRT monitor and 60hz is very bad for viewing at this kind of monitors.I dont see any option for that.Is it possible to add this options or tell me how to force it?

Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"):

all versions

(optional) Dolphin version that does not have the problem:

Operating system and version:
32-bit or 64-bit:

32-bit

Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"):

Build command-line (not on Windows):

Was the ISO a plain dump from disc, compressed and/or scrubbed?

Please provide any additional information below.

Actions #1

Updated by chane2k1 over 13 years ago

the games have fixed frame rates usually 30fps or 60fps. your monitor refresh is separate from that.

Actions #2

Updated by NeoBrainX over 13 years ago

  • Status changed from New to Invalid

Yup, what he said.

Also, please use more appropriate summaries for issue reports in the future, thanks.

Actions #3

Updated by mladen86 over 13 years ago

I dont undestand why all people start to talk about 30fps or 60fps.I dont talk about FPS of games.I am talking about HZ of video signal to monitor.Just like PC games,it rusn with 30 fps,but you can adjust video signal to minotor at 100hz for example,it ware complete separeted both things.I talk about that,not FPS.FPS /=HZ...

Actions #4

Updated by NeoBrainX over 13 years ago

  • Status changed from Invalid to Won't fix

Alright, that makes a lot more sense...
However, we can't fix this due to the way we're handling fullscreen mode: We're just using a fullscreen window without decoration for this (it's the meanwhile recommended way to do fullscreen IIRC). And if we're rendering to a window, we can't change the monitor's refresh rate, we're stuck with whatever is adjusted in the global config then.

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