Emulator Issues #3663
closedCan't do StateSave when Dualcore is enabled.
0%
Description
What's the problem?
Can't do StateSave when Dualcore is enabled. When it is disabled works perfectly.
Dolphin version with the problem (as it appears in the title bar, Ex.: "R 4779" or "R 6403M"):
R 6538
(optional) Dolphin version that does not have the problem:
R 6432 (R 6433 compile fails, and 6434 only compile using cmake and have the issue).
Operating system and version:
32-bit or 64-bit:
Linux 64bit
Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"):
All games.
Build command-line (not on Windows):
Standard build using Cmake and/or Scons.
Was the ISO a plain dump from disc, compressed and/or scrubbed?
Not compressed.
Please provide any additional information below.
Updated by NeoBrainX about 14 years ago
... so what prevents you from doing state saves? crashing, blackscreen, ...?
Updated by miquelmartos about 14 years ago
Ops, sorry, I forgot to explain it.
When i do a StateSave using SHIFT+FX or when I use the menu.
Dolphin freezes. I can not close the window and I need to kill the process to continue
My SPECS:
Linux 64bits - Kubuntu 10.10 ( maverick )
AMD Athlon X2 64 4800+, 4GB ram DDR2-800Mhz.
Nvidia Geforce GTS 250 ( and i user propietaru drivers from nvidia version 260.19.12).
Updated by miquelmartos about 14 years ago
I think that this is not a duplicate issue.
It seems an openGL specific issue. Cannot do/open SaveStates when I use OpenGL plugin and dualcore is enabled.
Same problem on windows and Linux, 32bits and 64bits.
On windows using Dx9 plugin and dualcore enabled Savestates work fine.
On r6432 savestates works perfectly, on r6433 fails.