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Emulator Issues #3826

closed

Zelda WW - Ganon's Tower boss rooms glitches

Added by coreyshanebrown almost 14 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What's the problem?

In Ganon's tower, upon entering one of the boss rooms branching from the main room (so right after the screen fades warps, indicating flashback or whatever it's meant to be), the game fails to render properly and I can no longer see or use most of my items. The image shows the Ghoma room, which I know is meant to be rendered in monochrome because I have tweaked the configuration to get THAT to at least work, but every single time I never have functionality of my items.

Dolphin version with the problem : R 6666; R 4203M; R 6675; R 4479M

Operating system and version: Windows 7 Home Premium 64 bit

Was the ISO a plain dump from disc, compressed and/or scrubbed? No

Additional Info:

When the render fails in the Ghoma room it has patches of purple and yellow.

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