Emulator Issues #3928
closed
Resident Evil The Darkside Chronicles
Added by Cristalbelial almost 14 years ago.
Relates to performance:
No
Relates to maintainability:
No
Description
What's the problem?
The game runs a little slow and there's to much light in the first stage and the shoot sound stops in the begining of the game.
Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"):
6460 Svn
Operating system and version:
32-bit or 64-bit:
32bit windows xp profecional
Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"):
Build command-line (not on Windows):
Was the ISO a plain dump from disc, compressed and/or scrubbed?
Scrubbed
Well, you can use the Bleach vs Crusdase projection hack to fix the lighting a bit BUT you lose some of the effects that way. So we SHOULD get a proper fix in for this someday.
And the gunshot bug is mentioned in another bug of mine. Don't forget to search before you put in issues.
Put the problem in the title...not just the name of the game...
Speed is only an issue because you need a better computer/component.
You need EFB to RAM for the "HDR" effects to work properly. In every frame the engine reads the framebuffer and computes overbrights from the overall light intensity. Then it blends the light texture (what you see in the screenshot) over the level (the one you see with Bleach versus Crusade hack) accordingly.
Unless this CPU behaviour is emulated eg. with pixel shaders (highly unlikely) lighting in this game will NOT work with EFB to Texture.
Thanks, so the fix for this problem is to use EFB to RAM?
Yes, EFB to RAM fixes the fake HDR issues.
The downside is that it is SLOW, especially since the FIFO changes in r6572 (probably because FIFO operations leave little CPU time left for EFB operations).
- Status changed from New to Invalid
Being slow is not really a bug.
I never implied that it was a bug :P
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