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Emulator Issues #4105

closed

R5896 broke Sengoku Musou 3 / Samurai Warriors 3 on OpenGL

Added by blackbeetleking almost 14 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What's the problem?
R5896 broke Sengoku Musou 3 / Samurai Warriors 3 on OpenGL

Dolphin version with the problem (as it appears in the title bar:
R5896 - http://images.allprog.nl/img/6873_1297771028.jpg

(optional) Dolphin version that does not have the problem:
R5895 - http://images.allprog.nl/img/3142_1297771000.jpg

Operating system and version:
Win32 XP

Game ID :
S59JC8 / S59P01 / S59E01 / S5QJC8

Build command-line (not on Windows):

Was the ISO a plain dump from disc, compressed and/or scrubbed?
compressed

Please provide any additional information below.
R7170 OpenGL still has this problem : http://images.allprog.nl/img/64_1297771071.jpg

Direct3D9 is always OK, no problem ~

Actions #1

Updated by Billiard26 almost 12 years ago

  • Status changed from New to Questionable
  • Issue type set to Bug
  • Category set to gfx

Is this issue still present in Dolphin 3.5?

Actions #2

Updated by Billiard26 almost 12 years ago

  • Status changed from Questionable to Fixed

Assuming fixed, will reopen if told otherwise.

Actions

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