Emulator Issues #4161
closedReal Wiimote refresh button hangs Dolphin when game has been started
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Description
What's the problem?
Start a Wii game, go to the "Wiimote settings" and click the "refresh" button (Real Wiimote): Dolphin will hang and you'll have to terminate it.
Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"):
r6945 and later revisions
(optional) Dolphin version that does not have the problem:
r6944
Operating system and version:
32-bit or 64-bit:
WinXP SP3 32-bit, e8400, hd4850
Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"):
Every game
Build command-line (not on Windows):
Was the ISO a plain dump from disc, compressed and/or scrubbed?
Please provide any additional information below.
The changes introduced with r6945 caused this problem.
Updated by daveyjc almost 14 years ago
Great work tracking this real-annoying bug down, man! My respects.
Updated by skidau almost 14 years ago
I suspect that this is unavoidable due to the way we emulate the Wiimote. The suggested fix might simply be to disable the Pair and Refresh buttons after a game has been started (and also when the emulated wiimote has been selected).
Copying glennrics to confirm.
Updated by hatarumoroboshi almost 14 years ago
Why do you think it is unavoidable when it was working before r6945? What has changed so much in the Wiimote emulation method in that revision?
Updated by glennricster almost 14 years ago
skidau: It should be avoidable (on windows that is). On linux the refresh button works during games. I will see what I can do.
Updated by glennricster almost 14 years ago
- Status changed from New to Fixed
This issue was closed by revision r7239.