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Emulator Issues #4259

closed

iCacheJIT: Reading Opcode from 7dd29a2e. Please report.

Added by Jacques.Lafountaine almost 14 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What's the problem?

I receive this error message when I return to the village in Monster Hunter Tri (U): "iCacheJIT: Reading Opcode from 7dd29a2e." Then when I click OK it gives me a warning of: "Zero Op - Error flattening 7dd29a32 op 00000000."

Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"):

SVN R4771

(optional) Dolphin version that does not have the problem:

Operating system and version:
32-bit or 64-bit:

32-bit

Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"):

RMHE08

Build command-line (not on Windows):

Was the ISO a plain dump from disc, compressed and/or scrubbed?

The ISO was compressed into .rar

Please provide any additional information below.

I read that SVN R6004 build had an iCacheJIT error fixed and have tried the SVN R6004 build, but the wiimote was not working. I have tried several other versions (multiple 5xxx, 6xxx, and version 2.0) to get Monster Hunter Tri working but with no avail.

Actions #1

Updated by johnchabot13 almost 14 years ago

probably should retest with the current svn 73xx, no point bringing up errors that may have been fixed in the nearly 3000 revisions since 4771

Actions #2

Updated by Anonymous almost 14 years ago

  • Status changed from New to Invalid
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