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Emulator Issues #442

closed

We Ski (does not pass loading screen)

Added by flatflat almost 16 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. start We Ski
  2. select any race/gameplay mode
  3. watch the loading screen

What is the expected output? What do you see instead?
that it passed the loading screen and continues with the actual game.

What version of the product are you using? On what operating system?
rev 1697

Please provide any additional information below.
the game just hangs at the loading screen. emu does not crash. framerate
changes and snowflakes are falling down ;) after some time the wiimote
desyncs (i´m using a real one). but the game does not continue, it loads
and loads and ...

Actions #1

Updated by ChaosCode almost 16 years ago

I was in the process of dumping this game. I will debug it later and see whats going
on.

Actions #2

Updated by XTra.KrazzY almost 16 years ago

  • Status changed from New to Accepted

Good! Same issue goes for Sonic Unleashed so we can hit two birds with one rock!

Actions #3

Updated by ChaosCode almost 16 years ago

its pretty complex. I've looked at the code and if I patch it. game crashes.

Actions #4

Updated by XTra.KrazzY almost 16 years ago

fmr, rlwinm, fls, fcmpo, bctrl

It gets stuck in a loop with these instructions and more... Any explanation?

Actions #5

Updated by XTra.KrazzY almost 16 years ago

  • Status changed from Accepted to Duplicate

Merging to a serious Issue

Actions #7

Updated by Anonymous about 14 years ago

Please respond if this issue is still valid, or it will be closed.

Actions #8

Updated by Anonymous about 14 years ago

  • Status changed from Duplicate to Invalid
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