Emulator Issues #4727
closedBeyond Good and Evil Endless "Hang"
0%
Description
- Game Name and ID (as it appears in right click > properties: "GZ2P01",
"RSBE01", etc): GGEE41
1) What is the expected output? What do you see instead?
Used Hoverboat to enter Hillys area after first fixing the Hoverboat in the beginning of the game, endlessly hangs with 2 very very strange window popups displaying code and endlessly appear over and over while the game crashes
2) Did the game ever work correctly (i.e. not have this problem) on an
earlier version of dolphin?
(If so, please specify the latest revision that worked.)
Broken since at least r7671.
3) What steps will reproduce the problem?
- Early in the game, get up to the point of fixing the Hoverboat.
- Attempt to leave to go to Hillys
- Endless popups of Pixel-Shader code while game crashes
4) What version of dolphin are you using (32bit/64bit along with the
version as it appears in the title bar: "R 4779", "R 6403M", "3.0", etc)? r7671
On what operating system, drivers, and hardware? Be sure to list OS,
graphics driver information, and video card model if you are having
graphics problems, for example.
Windows 7 Ultimate 64-bit
5) Please provide any additional information below.
HIS Radeon HD 5770 128-bit 1GB Catalyst ATI Drivers 11.6, DX11
Only tried Direct3D 11 as of now
6) Attachments. IMPORTANT! We have a limited storage quota on
GoogleCode, so please use a 3rd party host for screenshots or any other
files (http://min.us/ for example).
These are the windows that pop up over and over, try and make sense of the code:
Window 1: http://tinyurl.com/6dejhkg
Window 2: http://tinyurl.com/6kbykey
Updated by glennricster over 13 years ago
Can you try to find the exact revision that caused the issue? This is another example of shaders not compiling. Also, can you post the contents of your log when this happens?
Updated by sonic21963 over 13 years ago
Newest build still displays these windows:
1st window: http://tinyurl.com/3kmknyx
2nd window: http://tinyurl.com/3pkd75g
In other news, the log that was recorded when the error occured can be downloaded here:
http://tinyurl.com/3lbcwdt
Updated by sonic21963 over 13 years ago
Still testing builds. The Pixel Shader bug appeared somewhere between r7400 and r7300.
Updated by NeoBrainX over 13 years ago
I can't view your images. Please quote the error message.
Also, try again with r7693.
Updated by sonic21963 over 13 years ago
Recent build turns this issue into an Intel GMA issue. But I never once had a speck of Intel on my motherboard, it's completely AMD and ATI. I'll quote the entire error and post the log it requested.
"Failed to compile pixel shader!
This usually happens when trying to use Dolphin with an outdated GPU
or integrated GPU like the Intel GMA series.
If you're sure this is Dolphin's error anyway, post the contents of
./User/Dump/bad_ps_0082.txt along with this error message at the forums.
Debug info (ps_3_0):
C:\Program Files\Dolphin\x64\memory(43,39): error X3004: undeclared
identifier 'ERROR'
C:\Program Files\Dolphin\x64\memory(43,13): error X3014: incorrect
number of arguments to numeric-type constructor"
The previous two errors I had completely dissapeared, but now I got this one error. And my HD5770 certainly isn't outdated.
Updated by sonic21963 over 13 years ago
Build used to test was r7695. I'm a moron and forgot to tag that along with my last comment.
Updated by sonic21963 over 13 years ago
Further Info: This error may occur with both D3D9 and D3D11, but Direct 3D 11 produces a second error for which the Shaders won't compile, and instead, the rumble feature doesn't vibrate infinitely.
Updated by skidau over 12 years ago
- Status changed from Questionable to Fixed
Could not reproduce in 3.0-716.