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Emulator Issues #4768

closed

Legend of Zelda: Wind Waker stops rendering after Great Deku Tree cutscene

Added by bgs022 over 13 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

  1. Game Name and ID (as it appears in right click > properties: "GZ2P01", "RSBE01", etc):
    The Legend of Zelda: The Wind Waker. Game ID: GZLP01

1) What is the expected output? What do you see instead?
After the speech cutscene after the first encounter with the Great Deku Tree, the expected output is that the game will continue. Instead, the emulator renders a black screen.

2) Did the game ever work correctly (i.e. not have this problem) on an
earlier version of dolphin?
(If so, please specify the latest revision that worked.)
It worked in an earlier version, I can't remember exactly, but I think it was a revision around r7400, earlier or later...

3) What steps will reproduce the problem?

  1. Play the storyline up to the Great Deku Tree.
  2. Complete the cutscene with the Tree.
  3. After the Tree finishes his speech and you are supposed to get the leaf, the emulator stops rendering.
  4. The emulator does not fully crash, FPS is 30 and VPS is 50.

4) What version of dolphin are you using (32bit/64bit along with the
version as it appears in the title bar: "R 4779", "R 6403M", "3.0", etc)?

64-bit R7690M.

On what operating system, drivers, and hardware? Be sure to list OS,
graphics driver information, and video card model if you are having
graphics problems, for example.

64-bit Windows 7 Home Premium, nVidia GeForce GTS 360M 1GB 275.33 drivers (latest), Intel Core i5 M430 2.27 GHz

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