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Emulator Issues #5074

closed

Audio randomly goes off with HLE in The Legend of Zelda twilight princess

Added by jodr666 about 13 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

The Legend of Zelda twilight princess
GZ2P01

  1. What is the expected output?
    Have ingame audio playing with HLE

What do you see instead?
While playing, the audio just goes off randomly while using HLE.

3) Did the game ever work correctly (i.e. not have this problem) on an
earlier version of dolphin?
Yes. 3.0

4) What steps will reproduce the problem?
1.Play the game a while.
2.Wait for it to happen

I'm using 3.0-226-x64 with default audio settings, but i get the same problem with 3.0-199-x64 through 3.0-229-x64. It does not happens in the official 3.0 nor with LLE recompiler, but using this makes sound laggy most of the time.

Windows 7
HD 5670
5GB of ram
Audio codec ALC888


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #4940: Sound issues in DSP HLE with Super Mario Sunshine since GC-Mic mergeFixed

Actions
Actions #1

Updated by mickamartel about 13 years ago

you must use DSP LLE, not the HLE

Actions #2

Updated by hatarumoroboshi about 13 years ago

If it happens only with DSound this issue is a duplicate of issue 5057

Actions #3

Updated by danialhorton about 13 years ago

repost.

Actions #4

Updated by hatarumoroboshi about 13 years ago

If instead it happens with both DSound and XAudio2 then it may be a duplicate of issue 4940

Actions #5

Updated by jodr666 about 13 years ago

I just check and it happens even with xaudio2.

Actions #6

Updated by jodr666 about 13 years ago

Yes just like issue 4940.

Actions #7

Updated by skidau about 13 years ago

  • Status changed from New to Duplicate
Actions

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