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Emulator Issues #5099

closed

Monopoly Streets is not playable after loading screen [not broken on 2.0]

Added by nowayhaze almost 13 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

If you load Monopoly Streets in 3.0 or later, it doesn't play past the loading screen when you start a game.

  1. Game Name and ID
    Monopoly Streets S75E69

2) What is the expected output? What do you see instead?
In Dolphin 2.0, the game plays as it should (though your character is invisible)
In the current revision and the stable 3.0, after you start a game,
the game load and freezes at 0 FPS 60 VPS. The audio continues but is slowed down immensely. It seems the game response in audio (though delayed) when a button is pressed.

3) Did the game ever work correctly (i.e. not have this problem) on an
earlier version of dolphin? Please specify the exact revision when the
problem began.

4) What steps will reproduce the problem?

  1. Load Monopoly streets in 3.0 or later
  2. Start any type of game of monopoly
  3. Wait during the loading screen
  4. The freeze will occur at the end of the loading screen.

5) What version of dolphin are you using (32bit/64bit along with the
version as it appears in the title bar, etc)?
I've tried 3.0 and 3.0-305 and the error occurs.
The error does not occur on 2.0

6) Please provide any additional information below.
The game on 2.0 also does not show your own character but shows the others. It is invisible. I think it may be reported in another issue (Issue 4065) but I'm not sure, because the versions may be different.

The disk is NTSC not PAL

Actions #1

Updated by nowayhaze almost 13 years ago

  1. It works on 2.0 not 3.0 or later
Actions #2

Updated by mickamartel almost 13 years ago

Pal version has the same issue : the game freeze after the choice in the menu

Actions #3

Updated by Anonymous almost 13 years ago

Looks like it is fixed as of a recent build (3.0-368). Audio is a little fast but the game loads and works ok!

Actions #4

Updated by nowayhaze almost 13 years ago

The issue is solved!

Actions #5

Updated by skidau almost 13 years ago

  • Status changed from New to Fixed
Actions

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