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Emulator Issues #5373

closed

Audio Tracks desync from one another in HLE mode (Final Fantasy: Crystal Chronicles)

Added by reuben.mikes about 12 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game:
FINAL FANTASY Crystal Chronicles
GCCE01

Expected: Game has multiple layers of BGM, expect synchronized play.

Actual: Tracks play at different speeds

Past working version: None known

Repro steps:

  1. Load game (NTSC version, PAL is broken)
  2. Ensure HLE DSP plugin enabled
  3. Go to World Map or most world areas, listen to desynched music

Application version:
3.0-592=Dirty (has occurred on many previous versions as well)

System specs:
OS: Win7 x64
CPU: Intel Core2Duo P7450 2.13GHz
Memory: 4096MB
Audio: Realtek HD Audio (generic laptop soundcard)


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #4452: DSP HLE has various instances of producing the wrong and/or no outputInvalid

Actions
Actions #1

Updated by skidau about 12 years ago

  • Status changed from New to Duplicate
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