Emulator Issues #604
closedAR hangs games
0%
Description
Zelda: The Wind Waker hangs for me every 5 minutes or so. After pretty
intense debugging I found that the CPU thread fails to return from
ActionReplay::RunCode or ActionReplay::ProcessAllCodes(?) inside the system
timer's code processing. I haven't tested this thoroughly because I don't
have the time.
Used codes:
- Never Drown
- Press R to SuperSprint
- Press D-Pad Down to Levitate (Moon Jump)
Thanks Dolphin team, you are the best! xD
Updated by federelli almost 16 years ago
This used to work... i love you guys but you seriously need to stop with regressions :/.
Updated by XTra.KrazzY almost 16 years ago
I haven't actually tried to play a game in Dolphin so I don't know when this
regression began.
Updated by federelli almost 16 years ago
Back then around 1700 or something when work on non encrypted AR codes began, they
all worked.
Updated by omegadox almost 16 years ago
Hmm, I haven't found problems with the codes, I know that Levitate would not work for
me in ZWW.
Updated by XTra.KrazzY almost 16 years ago
levitate works great here, PAL version.
Updated by omegadox almost 16 years ago
My code is Mega Jump using R, and link will not Mega jump for me.
Updated by XTra.KrazzY almost 16 years ago
mine is the D-Pad down one, try getting it from the AR website.
Updated by XTra.KrazzY almost 16 years ago
Hold D-Pad Down to Moon Jump
0A3F5018 00000004
423D1D38 01124204
Updated by Anonymous almost 16 years ago
what's the word on this after AR was changed to be called from the correct thread (I
think ;) )
Updated by Anonymous over 13 years ago
- Status changed from New to Fixed
Ignore this...Status:Verified was removed, changing to Fixed