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Emulator Issues #604
closedAR hangs games
Status:
Fixed
Priority:
Normal
Assignee:
-
Category:
Logic
% Done:
0%
Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
Yes
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
Description
Zelda: The Wind Waker hangs for me every 5 minutes or so. After pretty
intense debugging I found that the CPU thread fails to return from
ActionReplay::RunCode or ActionReplay::ProcessAllCodes(?) inside the system
timer's code processing. I haven't tested this thoroughly because I don't
have the time.
Used codes:
- Never Drown
- Press R to SuperSprint
- Press D-Pad Down to Levitate (Moon Jump)
Thanks Dolphin team, you are the best! xD
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