Emulator Issues #6106
closedSize of window in Fullscreen Mode on OS X not centered and small
0%
Description
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Have you searched the issue tracker for a similar issue?
Yes
Game Name?
All games affected
Game ID?
What went wrong?
Set FullScreen resolution to higher than 640x480px, start a game and enter Fullscreen mode: the window is moved to the left corner and not resized / stretched to the selected resolution.
What did you expect to happen?
The window in fullscreen mode (if resolution higher than 640x480px) should be resized/stretched and centered.
What steps will reproduce the problem?
When you enter Fullscreen mode on OS X, the window is moved in the top left corner and
What version of Dolphin were you using?
64 or 32 bit Dolphin?
64bit Dolphin
What version of Dolphin used to work?
Dolphin 3.5-1030 (the GLSL-master branch commit)
What Operating System were you using and what are your hardware
specifications?
Mac OS X 10.8.3
64 or 32 bit Operating system?
64bit
Any other relevant information or links to logs:
Not 100% sure, but I think this commit is the issue:
http://code.google.com/p/dolphin-emu/source/detail?r=a0fdcaced8de9a2628998f0c9e95762049e20ccc
Updated by pauldacheez over 11 years ago
I've personally noticed that the GL viewport doesn't properly resize/stretch with the window, which is probably the root of the issue here.
Also, no, that rev didn't cause it, the same happened when it was two separate windows. (Fullscreen probably didn't work either, I never checked that before it was fixed.)
Updated by bradenb95 over 11 years ago
- Status changed from New to Accepted
- Operating system OS X added
There are multiple issues at with full screen on make, and resizing on OSX in general. I will try to get this fixed this weekend.
Updated by bradenb95 over 11 years ago
- Status changed from Accepted to Fixed
fixed as of revision ae3c5a64cc40 also known as 3.5-1035