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Emulator Issues #6451

closed

DSP (LLE/HLE) on thread gets disabled after a game

Added by sdogoo over 11 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Have you searched the issue tracker for a similar issue?
Yes

Game Name
Any. I have tested only SSBB, but i think is a Dolphin Core/DSP issue.

What went wrong?
The option "DSP on dedicated thread" go unchecked (disabled) after close any game.

In games like SSBB. This option disabled make some lag on audio and video (~50 fps disabled. 60+ fps enabled).

What did you expect to happen?
That the option keep checked (enabled) between games.

What steps will reproduce the problem?

  • Open Dolphin
  • Look at the DSP config page (just for making sure you have activated this)
  • Run any game
  • Close/stop the game (i do with ESC key)
  • Look again the DSP config and you will see tha the option this time is unchecked.
  • Open the same game and enjoy the new lag :D

What version of Dolphin were you using (please test the latest version
from http://dolphin-emu.org/download first, 3.5 or 3.5-367 are not valid
tests!)?

64 or 32 bit Dolphin?

What version of Dolphin used to work?
3.5 1691. But i dont know when this start to happen (from what version)

What Operating System were you using and what are your hardware
specifications?

  • Win 7 Pro
  • Athlon II X4 645 propus @ 3.1
  • 5GB ram ddr2 dual channel
  • 640GB RAID 1 Sata2
  • HD5770 13.4 WHQL

64 or 32 bit Operating system?
64 Bits

Any other relevant information or links to logs:
nope

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