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Emulator Issues #6703

closed

rayman 3: hoodlum havok, graphic corruption with OpenGLl backend

Added by fast.rizwaan about 11 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
rayman 3: hoodlum havok

Game ID?
https://wiki.dolphin-emu.org/index.php?title=Rayman_3:_Hoodlum_Havoc

What went wrong?
using opengl backend, the graphics gets corrupted usually at the entrances.

What did you expect to happen instead?
graphic corruption at entrances using opengl backend, direct3d backend does not have corruption

What steps will reproduce the problem?
just before the fairy council (2nd stage) as can be seen here:
http://youtu.be/rUNEhHTjZlY?t=8m5s

the graphics gets corrupted, please see the attachments

Dolphin 3.5 and Dolphin 3.5-367 are old versions of Dolphin that have
known issues and bugs. Have you tested with the latest version from
http://dolphin-emu.org/download ?

Which versions of Dolphin did you test on?
4.0-126

Which version of Dolphin used to work?
dolphin emu 3.5 and 4.0 with direct3d backend works as expected

What are your PC specifications (example: Operating System, CPU and GPU)?
windows7, fedora, 9800gt amd phenom II x6
64 or 32 bit Operating System?
64
64 or 32 bit Dolphin?
64

Any other relevant information (e.g. logs, screenshots, configuration
files)

As mac and linux has only opengl backends, please consider this issue. thanks.

Actions #1

Updated by MayImilae about 11 years ago

  • Category set to gfx
Actions #2

Updated by fast.rizwaan about 11 years ago

in the latest 4.0-253 I don't see this bug in windows (OGL) and linux (opengl). Seems to have been fixed.

Actions #3

Updated by skidau about 11 years ago

  • Status changed from New to Fixed
Actions

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