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Emulator Issues #689

closed

Linux: segfault on stop/quit

Added by siliconjoe about 16 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Launch Dolphin
  2. double click an iso
  3. either press the stop button or select quit from the menu->segfault

What is the expected output? What do you see instead?
emulator oausing/emulator quitting

What version of the product are you using? On what operating system?
r2539 on:
$uname -a
Linux 2.6.28.2 #3 SMP PREEMPT Mon Feb 9 17:23:23 CET 2009 x86_64 GNU/Linux

Please provide any additional information below.

I can't build a debug version to post a backtrace of the emu since the
targets are broken, should I report this as separately?(don't want to spam
the Issue Tracker).

Actions #1

Updated by siliconjoe about 16 years ago

Also disabling "Optimize Quantizers" from the option menu fixes
stopping------7pausing the emulator, it segfaults on exit though.

Actions #2

Updated by nakeee about 16 years ago

works for me now
is it still relevant?

Actions #3

Updated by nakeee about 16 years ago

  • Status changed from New to Accepted
Actions #4

Updated by siliconjoe about 16 years ago

The buttons on the guy disappear for me after loading a game, so I can't stop it.
Here's how it looks:

http://siliconjoe.googlepages.com/ui.jpg

I have sound disabled, I don't know if that makes a difference.

Actions #5

Updated by siliconjoe about 16 years ago

"The buttons on the guy"

I really meant to say "the buttons on the GUI"... getting older

Actions #6

Updated by nakeee over 15 years ago

  • Status changed from Accepted to Fixed
Actions

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