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Emulator Issues #7464

closed

Twilight Princess Randomly crashes with DSP LLE Recom

Added by red.dragonfly9 almost 10 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

[READ THIS: https://forums.dolphin-emu.org/showthread.php?pid=276132 <<<
Your answers are there!]
[Leave the questions as they are and answer them in the next line]
[Remove lines written inside brackets [], but nothing else]

Game Name?
Twilight Princess

Game ID?
GZ2E01

What's the problem? Describe what went wrong in few words.
Game Randomly Crashes when using DSP LLE Recomp while in the Faron woods. Only one spot can be repeated consecutively.

What did you expect to happen instead?
Game not to crash.

What steps will reproduce the problem?
[Don't assume we have ever played the game and know any level names. Be as
specific as possible.]
1.Play game from beginning.
2.After you get your sword, you will enter woods to save kid.
3.Game locks up during transition after opening first door with small key.

Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)

Are you using the 32 or the 64 bit version of Dolphin?

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
[Upload big files to a hosting service and post links here!]

[Do not attach files to this issue. Upload them to another site and
link here. Use imgur.com for images and pastie.org for logs.]

Actions #1

Updated by JMC4789 almost 10 years ago

  • Status changed from New to Invalid

Do not use LLE on dedicated thread.

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